Where’s Fully Avenged Been?! – Update From Me

devs accomplice


Hey guys, Fully Avenged here. I’d like to begin this article by issuing a really big apology on my part (its actually been a month tomorrow since I last posted something on this here blog!) It really is my fault for falling behind, but unfortunately certain things have kept me tied up for such a length of time that I haven’t been able to post.

I had been in discussion with a group regarding writing for them, but unfortunately after a period of time that fell through. I’m proud to say though that after I was done with talks from the first group, a second group by the name of Developer’s Accomplice came knocking and asked me if I’d like to write some articles for them.

So what does this mean for Fully Avenged’s blog? Well, for one, I will still be doing my best to keep both this AND Developer’s Accomplice updated with great new content from me, so don’t worry about either falling to the sidelines (if there comes a point where I have to let the blog go, then so be it, but I don’t intend on letting that happen!) but for the most part I will be writing over at Developer’s Accomplice.

My first article went live today and it would mean the world to know you guys are continuing to support me in my future endeavours. Don’t forget that no matter what I’m doing, you can always stay in touch with me via my Twitter.

I promise I’ll do my very best to ensure there’s not a length of absence the same as this again, and I appreciate you all continuing to harbour an interest in what I do. It means the world to me and without you I am nothing.

Hope you all have a fantastic National Video Games Day, and stay tuned for more in the very near future!

~ Fully Avenged.


Updates From Me: A Significant Transition to Indie

You guys enjoyed this Indie Workshop content the most - it seems fitting.

You guys enjoyed this Indie Workshop content the most – it seems fitting.

Hey guys, a pretty important update from me, and something that’s not only going to affect myself and the blog you’re reading right now, but also you as readers. Just a few things I feel need to be discussed and put into place so that the blog can be beneficial for all parties involved.

I begun writing this blog as something of a pass-time, and never really imagined it would have the small success that it has in such a small time. While the blog originally started out as something to discuss the big, AAA titles on the market, I swiftly found out that it would rekindle my love for all things Indie and I would soon be on a one-way street to writing about all things Indie. I’ve met a great many Indie Developers via Twitter over the past month and I’ve really hit it off great with an awful lot of them.

What this essentially means for my blog is that its done sort of a 180 – rather than looking at the huge titles like Call of Duty and Battlefield, now I’m taking on small, Indie projects. This has sparked so much interest that it seems to have just snow-balled somewhat (in the best possible way because I love doing what I’m doing, don’t get me wrong) and now I’ve got lots of Indie Devs who’s content I would love to cover.

Just to give you guys an example of where I’m coming from – I’ve written 21 articles altogether. Out of all those articles, the two Indie Workshops I’ve created – Lenna’s Inception and 2x0ng, sit among the top 3 articles I’ve ever written. The only other article to match those is an article that has been on my blog twice as long as they have – Lenna’s Inception even smashed that article in less than 24 hours.

This suggests to me a few things. Either;

  1. My readers prefer to read my Indie content as its something new/different.
  2. My other content just isn’t on the same level as the Indie stuff I’m producing.

Either way, it really points towards something on my part that I need to be changing. To add to things, I’ve also realised that using images from Google Images and other popular search engines would potentially infringe upon copyright law, and as such I’ve had to resort to using images that are available via sites such as Wikimedia Commons. This considerably reduces my potential to make articles much more attractive and interesting for you guys, and with Indie you don’t have this issue as the developer can give you permission to use the content when you’re discussing the review with them.

Due to the fact my Indie content is by far my most popular, and its much easier to create an article that is both filled with good content and aesthetically pleasing, as of today my blog will be undergoing a few important changes that I think you should all be aware of;

  • I’ve been slowly moving towards an Indie slant for a while, but from here on in my blog will be much more “Indie-centric”. What I mean by this is that I’m not exactly disqualifying the potential of having non-Indie content featured on my blog (variety is the spice of life) but it will mainly be Indie content that I cover.
  • Older articles will remain, such as my Editorials and my other Reviews, but they may be discontinued or not frequented as much as my Indie content. This is nothing to do with preference from me, but is what you guys as viewers have indicated to me what you want the most (based upon view count)
  • A select few articles have been hidden/made private as I feel they are no longer in-keeping with what I want the blog to become, and are somewhat out of place amongst the other content.

What this essentially means is that I can continue to provide you guys with high-quality, visually pleasing articles that you all expect, without publishing so much of the stuff that you guys were perhaps not so keen on. Its all towards focusing the blog down to the point where I’m hitting the nail on the head 99.9% of the time with my articles and I *know* I’m entertaining the vast majority of you.

So what can you guys expect now? Well;

  • Indie Workshop will most likely become the most common article, dependent of course upon how many developers get in touch to have their games reviewed.
  • More Indie content will fill out the blog. This is still a work in progress while I come up with concepts, but I’m entirely open to ideas.
  • I may begin to draw in interviews and 1-on-1s with game developers to give you guys a better insight into what’s going on behind the scenes of the Indie world.
  • Articles such as Editorials will still exist, but will be more infrequent as getting hold of media content can prove to be difficult without causing copyright issues.

As always, I do what I do for you readers and without you I am nothing, so your feedback is extremely valuable to me to ensure I’m driving my blog in the right direction. Sending me tweets over Twitter and leaving comments on this blog give me some indication of what I’m doing right/wrong, and if I don’t hear anything from you I can only assume I’m doing things right — so if you feel I’m moving in the wrong way, PLEASE LET ME KNOW!

This transaction will probably be fairly smooth and most of you won’t even notice that the blog has changed at all as I was moving in a very “Indie” direction anyway, but as always I like to keep you guys updated.

That’s all for now, guys. Thanks a lot for reading.

– FA.

The Steam Sale is Finally Over! – Quick Update from Me

Well, the Steam Summer Sale is finally over for another year, and I just thought I’d take this occasion to let you guys know what I’ve been up to. First of all, I hope you all had a great sale and nabbed yourself some great games – I’ve certainly picked myself up quite a few, and I think the way its currently looking, I’ll be set until the Christmas sales!

Now that I’ve managed to fill my library out some more, I’m hoping to bring you guys all sorts of new, exciting content over the coming weeks. I want things to be fresh and interesting for all of you reading, so its difficult for me to define what’s worth talking about and what isn’t (which coincidentally is also why I really appreciate your feedback via the comments and Twitter), but I’ve played a few new games that I’m really excited to do some dicussion/review on, and I’m hoping you guys will enjoy it as much as I enjoy bringing it to you.

I’m currently playing through a few of the games I nabbed on sale, as I dislike going into reviews/editorials/other pieces without fully knowing what I’m talking about, but you can expect an article from me in the very near future. I’ve also been talking to a few Indie developers, and I’ve got some really exciting stuff going on right now, so I’m really hoping I can bring you more content from the Indie Workshop soon!

In the mean-time, some of you guys have been hitting me up on Twitter and letting me know what sorts of games you have been getting hold of and playing during this most exciting time of the year. I’d love to hear more from you guys about what you’ve been enjoying, and I’m always up for a chat, so feel free to drop me a tweet or comment. I look forward to hearing from you!

Thanks for reading this post! If you enjoyed it, remember you can bookmark this blog or follow me direct from a WordPress account. Alternatively, you can follow me on Twitter here for updates.

If you have any comments, post them below or get in touch with me via Twitter.

Update From Me – A WIP Header/Banner

EDIT – Feel I should mention, for the person that helped me created this, he is also a TL;DR type of guy, so I am keeping this post shortened dramatically just for him. I hope you enjoy Jim, thanks so much for your help!

Hey guys, a very, very quick update from me.

A good friend of mine has been working extremely hard with me to try and create a banner that we can begin to build upon. Currently, the banner we have is something I’m extremely happy with, and if we can’t find something we like more (working with effects and other things currently) then it shall remain my banner as it is excellent. However, we’re still panning out ideas so – for now, at least – this is still a WIP (work in progress).

I’d just like to take a moment to thank James (said friend above who’s helped me with all this). He doesn’t use Twitter and I’d rather not post his second name/Facebook, but without him this wouldn’t be possible, so a huge thanks to him.

If we don’t make anymore changes, this shall indeed be my header going forward. Your opinions are very much appreciated. As always, its one more step towards making this blog that much more visually appealing and something that (hopefully) everyone can appreciate.

Until next time everyone,

– FA.

Updates to the Blog; Twitter and More!

Hey everyone, Fully Avenged here with just a quick update for you today.

Hopefully some of the work I’ve put in to making the website look that tiny bit more fancy might be making itself evident – if you glance over to the right you should see a lovely new Twitter feed staring back at you, this allows you guys to see what I’m up to over on Twitter, with things such as discussions with Indie developers and my general posts regarding updates and sales.

I’ve also added two more features to improve website accessibility and make everything a little easier to get around. Firstly, a Categories drop-down which allows users to filter out articles depending upon what they’re about, and also an Archives section which will allow you to jump between months and see what I’ve posted since the blog began. Right now I’ve only been posting for about two months, but the longer the blog goes on the larger and more beneficial the Archives section will be, so I’m hoping you guys will reap the rewards of it being there.

For the time being these features have been added as a matter of accessibility, and unfortunately my design options are rather impaired by the fact that CSS is a premium-only feature which I can’t quite afford at this time. I hope that the accessibility side of things makes up for the fact I can’t customise them exactly how I’d like, but I will be looking into mediums to improve this in the future.

Hope you enjoy the new features guys, and remember as always, if you want to hear more updates from me and get regular updates on my blogs and articles, you can always follow me over on Twitter.

Until next time!

– FA.

Steam Sale is Happening Right Now! – Update from Me

DOUBLE EDIT – Little Inferno is currently on Flash sale for only £1.74, which is definitely worth picking it up for that price. Only lasts another 6 and a half hours – get on it while you can!

EDIT – I said I’d keep you guys updated with prices in-case any of the games I’ve reviewed go on sale:

Thomas Was Alone is currently sitting pretty at £1.59 (down from £5) on Steam right now. If you haven’t played it, buy it right now. You won’t regret it. Read my review here.

No update on 400 Days/Little Inferno so far. I’ll try to keep you posted.

Just have to let you guys know, two fantastic Indie games, “Ben There, Done That” and “Time Gentlemen, Please!” are available in a bundle right now for 29p. That’s right – twenty nine pennies. Even if you don’t like point-and-clicks, you’d be silly to let that go. BUY BUY BUY!

Hey guys, the Steam sale is rolling out right now, I hope you’re all enjoying it so far! Unfortunately things are still a bit… Creaky, with Steam at the moment, so I’m going to give it a little while before I consider purchasing anything. I’d recommend you do the same!

Just as an update, as I’m sure everyone else is doing, I’ll also be mulling over the sales today and potentially picking one or two games up, so don’t expect too much in the way of an article from me tonight. I KNOW, I KNOW, I said I was going to get something to you, but you guys can forgive me for just one day because of the Summer sale, right?

If you guys are looking for some excellent coverage of the Steam sale and fancy something to read, Shane Roberts from Kotaku has got you covered with an excellent article on the sale. Check it out here.

Enjoy the Summer sale everyone, and spend wisely!

– FA.

An Update In Regards to Game Review Layout

Hey guys, I hope you enjoy the Little Inferno review that’s just been posted up – you may have noticed at the end of the review I’ve included a new feature which basically allows me to sum up the review in a way that makes it much easier for you to decide whether or not the game is worthy of your time. (I’ve also added this feature in to my previous Thomas Was Alone review, so check that out too!)

Every review from now on will (hopefully) feature a segment the same or similar to what is displayed below;

“Should I play this title?:
Most appealing quality?:
My personal rating:
Price at time of writing:”

These four questions allow me to summarise, fairly easily, some of the most critical aspects of a game and hopefully give you guys a better idea of exactly what you’d be looking at should you decide to purchase this game for yourself. A few points;

  • The ‘should I play this title’ segment is both based off of my review and, consequently, my feelings having gone over it twice in my mind. Obviously being my opinion, this may differ to others but it is what I personally think my response would be to an average joe should they ask me.
  • The ‘price at time of writing’ field will most commonly feature the price of the game where it is “typically” associated with or derived from the most. For example, with Thomas Was Alone and Little Inferno, I included the price from Steam as this is the place most people will likely purchase it from and also the place I got my copies from.
  • If there are any sales/deals on games that I review around the time that I review them, I will try my best to include them in the review. Unfortunately I cannot keep my eye on games all the time, so don’t be surprised if four months after I write a review, a game goes on sale and I don’t highlight it.
  • Finally, these four questions are what feel should cover what you guys need to know about the game, but if there are any specific questions regarding the game you’d like answered, please don’t hesitate to leave a comment and I’ll get back to you as quick as possible. I’m also open to feedback on this particular section so if you feel something could be improved, let me know.

That’s all from me for now, but thank you for taking the time to read, and a late Happy Independence Day to some of my friends across the pond! I hope you had a great one.

Take care everyone, see you next time!

– FA.