You guys enjoyed this Indie Workshop content the most – it seems fitting.
Hey guys, a pretty important update from me, and something that’s not only going to affect myself and the blog you’re reading right now, but also you as readers. Just a few things I feel need to be discussed and put into place so that the blog can be beneficial for all parties involved.
I begun writing this blog as something of a pass-time, and never really imagined it would have the small success that it has in such a small time. While the blog originally started out as something to discuss the big, AAA titles on the market, I swiftly found out that it would rekindle my love for all things Indie and I would soon be on a one-way street to writing about all things Indie. I’ve met a great many Indie Developers via Twitter over the past month and I’ve really hit it off great with an awful lot of them.
What this essentially means for my blog is that its done sort of a 180 – rather than looking at the huge titles like Call of Duty and Battlefield, now I’m taking on small, Indie projects. This has sparked so much interest that it seems to have just snow-balled somewhat (in the best possible way because I love doing what I’m doing, don’t get me wrong) and now I’ve got lots of Indie Devs who’s content I would love to cover.
Just to give you guys an example of where I’m coming from – I’ve written 21 articles altogether. Out of all those articles, the two Indie Workshops I’ve created – Lenna’s Inception and 2x0ng, sit among the top 3 articles I’ve ever written. The only other article to match those is an article that has been on my blog twice as long as they have – Lenna’s Inception even smashed that article in less than 24 hours.
This suggests to me a few things. Either;
- My readers prefer to read my Indie content as its something new/different.
- My other content just isn’t on the same level as the Indie stuff I’m producing.
Either way, it really points towards something on my part that I need to be changing. To add to things, I’ve also realised that using images from Google Images and other popular search engines would potentially infringe upon copyright law, and as such I’ve had to resort to using images that are available via sites such as Wikimedia Commons. This considerably reduces my potential to make articles much more attractive and interesting for you guys, and with Indie you don’t have this issue as the developer can give you permission to use the content when you’re discussing the review with them.
Due to the fact my Indie content is by far my most popular, and its much easier to create an article that is both filled with good content and aesthetically pleasing, as of today my blog will be undergoing a few important changes that I think you should all be aware of;
- I’ve been slowly moving towards an Indie slant for a while, but from here on in my blog will be much more “Indie-centric”. What I mean by this is that I’m not exactly disqualifying the potential of having non-Indie content featured on my blog (variety is the spice of life) but it will mainly be Indie content that I cover.
- Older articles will remain, such as my Editorials and my other Reviews, but they may be discontinued or not frequented as much as my Indie content. This is nothing to do with preference from me, but is what you guys as viewers have indicated to me what you want the most (based upon view count)
- A select few articles have been hidden/made private as I feel they are no longer in-keeping with what I want the blog to become, and are somewhat out of place amongst the other content.
What this essentially means is that I can continue to provide you guys with high-quality, visually pleasing articles that you all expect, without publishing so much of the stuff that you guys were perhaps not so keen on. Its all towards focusing the blog down to the point where I’m hitting the nail on the head 99.9% of the time with my articles and I *know* I’m entertaining the vast majority of you.
So what can you guys expect now? Well;
- Indie Workshop will most likely become the most common article, dependent of course upon how many developers get in touch to have their games reviewed.
- More Indie content will fill out the blog. This is still a work in progress while I come up with concepts, but I’m entirely open to ideas.
- I may begin to draw in interviews and 1-on-1s with game developers to give you guys a better insight into what’s going on behind the scenes of the Indie world.
- Articles such as Editorials will still exist, but will be more infrequent as getting hold of media content can prove to be difficult without causing copyright issues.
As always, I do what I do for you readers and without you I am nothing, so your feedback is extremely valuable to me to ensure I’m driving my blog in the right direction. Sending me tweets over Twitter and leaving comments on this blog give me some indication of what I’m doing right/wrong, and if I don’t hear anything from you I can only assume I’m doing things right — so if you feel I’m moving in the wrong way, PLEASE LET ME KNOW!
This transaction will probably be fairly smooth and most of you won’t even notice that the blog has changed at all as I was moving in a very “Indie” direction anyway, but as always I like to keep you guys updated.
That’s all for now, guys. Thanks a lot for reading.